Convex MPC for Humanoid Robots
Built a convex MPC-based humanoid locomotion framework in MuJoCo and C++, with a focus on contact-wrench optimization and single-rigid-body dynamics for stable bipedal walking. I wrote a full technical article covering the mathematics (SRB dynamics, condensed QP, yaw-rotated CoP constraints), solver engineering, and the MPC debugging methodology behind it.